2,643 Royalty-Free Audio Tracks for "Sine Wave Tones"

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A simple sine wave beep running through soft saturation and modulation, then being exported deliberately at 8khz and 8bit to simulate the low quality of a phone call. Use this as a standard beep sound coming through a phone speaker. The latter half is a little faster to enable a simulation of hanging up or the call being rejected.
Author: Blondpanda
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01:17
A soft texture for synth pads in a3. Built by layering several sine-wave generators to create the note a and some of its overtones. It was then drowned in reverb. The sine-generators played just a short impulse, what you hear is the tail of the reverb, to give it more richness. Post-production: reverb.
Author: Mathewhenry
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(f) bass work based on a distorded sine wave.
Author: Igjop
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00:22
Meinl 12 bar chimes swishing randomly. 16 bit 44. 1hz.
Author: Steffcaffrey
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00:30
This delta binaural beats is exactly 2hz apart and loop perfectly at 30s. Set at the low base frequency of 40hz and 42hz, it's a relaxing hum.
Author: Iantm
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Last chord of Anger's Tintamarre (The Clangor of Bells) (1911).
Author: en:Humfrey Anger
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00:09
*Septimal third-tone on C = D♭- (Ben Johnston's notation). Just: 28:27 = 62.96 cents. Limit: 7-limit.
Author: Created by Hyacinth (talk) 07:28, 21 January 2011 using Sibelius 5 with midi pitch bend on 19,52 for 62.963867 cents rather than 100.
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What the title says ^.
Author: Captainyulef
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00:06
Cloud of micro-sines.
Author: Deegnot
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00:03
A sine chord that sounds like a organ.
Author: Blackie
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00:06
440hz sine wave with tremolo effect.
Author: Iut Paris
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00:06
Heavy bass from analog synth.
Author: Moabi
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00:25
A synthesised ambience made using two sine oscillators, pitch automation and a reverb. Feel free to use the sound wherever.
Author: Frasbr
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00:07
A white noise / sine wave noise.
Author: Breviceps
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00:21
Cadence featuring an upper leading tone from a well known 16th-century lamentation, the debate over which was documented in Rome c.1540. (C-D).
Author: The original uploader was Hyacinth at English Wikipedia.
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00:21
Cadence featuring an upper leading tone from a well known 16th-century lamentation, the debate over which was documented in Rome c.1540. (C-D).
Author: The original uploader was Hyacinth at English Wikipedia.
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00:09
Did this on ableton live by scratch hope u like it :d.
Author: Klavo
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00:09
*1 step in 72 equal temperament on C. Equal-tempered: 21/72:1 = 16.67 cents. MIDI pitch bend: 43,69 Created in Sibelius with midi pitch bend on 69 for 15.625 cents rather than 16.667. New version a PU on 43,69 for 16.6748046875 cents.
Author: User:Hyacinth
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*19-limit seventh tone on C = C (Ben Johnston's notation). Just: 57/56 = 30.64 cents. Limit: 19-limit. MIDI pitch bend: 103,73
Author: Hyacinth
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04:55
Dl0ksc in cw qso of mar 10th, 2012, at 11. 50 utc on 10116 khz. Stable high frequency but multiple tone - spectrum. Audio frequency changes are due to my tuning of trx to hear multiple tone.
Author: Okhas
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00:04
Finally, i successfully created a sawtooth in the fourier domain using only c code (fftw and sndfile). I know this sound is super trivial, but i'm kinda proud of myself.
Author: Neopolitansixth
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5 second sine-wave (loop) generated in soundforge. 16 bit 44. 100 hz. Wav file. Part of a pack inspired by the "colundi everyone" poster. Free to use as you like.
Author: Samatha Dubs
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03:42
Sound experimentation with a generator of random rhythms, according to a stochastic model : a simple "markov model".
Author: Deegnot
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00:19
Created in lmms. Sine loop that is catchy. Use at your disposal.
Author: Enviromaniac
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00:05
High pitch sound.
Author: Sandufi
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A set of tones ranging from 300hz to 3300hz whose amplitudes are determined by equal-loudness formula.
Author: Kentonhua
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01:06
Sine made in ableton.
Author: Aske
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00:14
Sfx recorded in reason.
Author: Ezwider
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This is a short, amplitude-modulated, reverb, short attack, short decay, sine wave.
Author: Blackie
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00:21
Processed sine wave. Delayed attack, chorus, saturated,re-verb. I like the voice like quality. Has some other stuff too.
Author: Russelle
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00:21
Processed sine wave. Delayed attack, chorus, saturated,re-verb. I like the voice like quality. Has some other stuff too.
Author: Russelle
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Part of drumkit, based on sine & noise.
Author: Blubdevis
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A short 1/2 second 900hz sine beep.
Author: Spdoggo
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00:11
Sweep from 20hz to about 20khz in ~10sec at a constant vol.
Author: Paperairplaneboy
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00:16
Are there a million of these sounds in film trailers? are there a million of these sounds on freesound? not sure. Started with 100k tone - pitched it down over time - it was too low, so then i pitched the whole file up a bit. Insert to make any slow mo sweeping matrix style scene look even more awesome. . . Or not.
Author: Freqman
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Two examples of tone-cluster notation as first used by Henry Cowell.
Author: Hyacinth. Original uploader was Hyacinth at English Wikipedia
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Comp-master 1. 7 band eq-telephone. Effector-lo fi. Delay-short analog. C4. Tempo140.
Author: Gmortizwavs
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An 8bit text blip, like you would see in an old visual novel. The sound is meant to play as text is being added on screen for a character speaking. Created for an upcoming visual novel/puzzle game called burden of proof.
Author: Someguy
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An 8bit text blip, like you would see in an old visual novel. The sound is meant to play as text is being added on screen for a character speaking. Created for an upcoming visual novel/puzzle game called burden of proof.
Author: Someguy
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An 8bit text blip, like you would see in an old visual novel. The sound is meant to play as text is being added on screen for a character speaking. Created for an upcoming visual novel/puzzle game called burden of proof.
Author: Someguy
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A weird sine pop made in audacity. From a few years ago.
Author: Pearcel
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Sine boom made by unknown recordings/filterings/generatings in audacity. From a few years ago.
Author: Pearcel
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Difference between original signal and reconstructed one. Original sound is presented here: http://freesound. Org/people/bremstocker/sounds/169577/.
Author: Dchaplinsky
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Example of how the four major waveforms sound compared to eachother. Warning: loud! this is full amplitude, so sawtooth and square in particular will appear louder than your average sound. Sound generated using the go-sound golang programming library:https://github. Com/padster/go-sound. As part of the demonstration program:https://github. Com/padster/go-sound/blob/master/runthrough. Go.
Author: Padsterpat
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A pure tone with a frequency of 440 hertz for one second. Made using wolfram mathematica.
Author: Pieros
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00:32
I created this clip for use in larger works and as an exploration of how sound works in relation to filters and other processing. Feel free to use this somehow. Thanks!.
Author: Valences
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01:02
A series of three octave tones dropping in pitch, with the highest one fading in to create a dropping effect ending at a higher frequency. Just my attempt to recreate the dropping bells effect. Start the sound over from the beginning after finishing.
Author: Yvessch
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Sine wave put through echo, reverb, delay and a few other bits and pieces.
Author: Albinobisonproductions
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1000 hz sine wave for 100 milliseconds (100ms). 01 seconds (. 01sec).
Author: Danielfromberg
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100 hz sine wave for 100 milliseconds (100ms). 01 seconds (. 01sec).
Author: Danielfromberg
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